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PolyederAddVertex Method (Double, Double, Double)

[This is preliminary documentation and is subject to change.]

Adds a new vertex to the polyeder, using the provided x, y and z values expressed in meters.

Namespace:  Infrastructure.Geometry
Assembly:  Infrastructure.Geometry (in Infrastructure.Geometry.dll) Version: 1.13.0+Branch.master.Sha.d583fc64569355d188a9c0818d257b6d0d3e1339
Syntax
C#
public int AddVertex(
	double x,
	double y,
	double z
)

Parameters

x
Type: SystemDouble
The position of the vertex on the X-axis, in meters
y
Type: SystemDouble
The position of the vertex on the Y-axis, in meters
z
Type: SystemDouble
The position of the vertex on the Z-axis, in meters

Return Value

Type: Int32
The 0-based index of the newly added vertex
See Also